Collect the clock numbers in order, 1 to 12, in as few turns as possible.

You can only turn 90 degrees clockwise.

Any key/button turns you clockwise.

Session best score is shown in the top, left corner of the screen.

I learned Pico-8 and developed this game for the TweetTweetJam 9 (2024) in less than a day.

I've updated the game with sounds which takes it over 500 chars. Here's the original, jam version, code:

_set_fps(60)x=-60y=-50w=0t=1m=0s=9999camera(-64,-64)b={}u={1,0,-1,0}v={0,1,0,-1}
for i=1,12 do b[i]=rnd(1)end::_::cls(t-1)
if(btnp()>0or max(abs(x),abs(y))>62)m=m+1w=w+1if(w>4)w=1
r=t*3+18circfill(0,0,r-6,t+2)?t.."\n"..m.."\n",-1,-5,t+12
?"▒"..s,-62,-62,t+12
for i=1,12 do if(i>=t)b[i]+=.0015+i/2048a=i*3+18?i,sin(b[i])*a+.5-i*.2,cos(b[i])*a-1,i
end if(w>0)x+=u[w]y+=v[w]
?"웃\^1",x-1,y-1,t
if(abs(x-sin(b[t])*r)<4and abs(y-cos(b[t])*r)<4)t+=1if(t>12)t=1s=min(s,m)m=0 x=-60y=-50w=0
goto _

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Development log

Comments

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(+2)

fun! wacky controls, I like em. the wallbumping being worth 2 turns is a nice touch. my best is 28

(+1)

And here I was so proud of my 99, nice one!

28 is a crazy-good score! My best is, I think, 59. The wallbumping just fell like that, tbh, as I included it in the turning code to save characters, but I thought it was good to be penalised 2, so it worked out well. Thanks for playing!

if you think abt it a wall bump is just two 90 degree turns. also my best is 41

(+2)

so interesting that it's turn based! being more used to action games i was rapidly circling in on numbers, but on my second go i enjoyed making precise choices and sitting back. i think it's fun both ways though. have you thought about a timed mode?

(1 edit) (+1)

I'm trying to work out what exactly you mean by 'making precise choices', but I'm very glad you're having fun with my game! What sort of score can you get? A timed mode makes a lot of sense - I may do that. The circle thing could grow by itself and you'd lose if it reaches the number you're on..?!

i got 88! also, i did not realize that bouncing off the wall added to your score. so i thought you could theoretically wait forever in a good spot... 

(+2)

very nice, I loved practicing this strange movement scheme, chasing something circular using only right-angle turns. love that it tracks high scores too! nice work

(+1)

Thanks very much! I really enjoyed working within the limits of this jam and Pico-8. I think I'll add some audio to this at some point, but I'm eager to try some more ideas out, too!

(+1)

I love it. I collected all the numbers in 260 turns.

Thanks very much! My best is in two digits, but the dev is always the best player ever :D