Joustify Your Existence
This is a game made for the Local Multiplayer / Couch Co-Op Jam.
NOTE:
Controller input doesn't seem to work on the WebGL build. I'll look into it, but, for now, use the Win64 build if you want to use controllers.
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Be the first to complete your castle by providing it with brave knights. The higher ranking the knight, the more your castle will grow.
Each knight starts off undecorated but will win bravery points by winning duels against other knights or by fighting off trolls (slam them from above!).
Duels are won by the player that's HIGHEST at the time of contact.
Stoop to pick up knights with your steed, win battles and then drop them in front of your tower. Don't be afraid to steal high-ranking knights from your competitors if you can!
Each time a tower receives a new knight, its minimum required hero-ranking will increase, so consider buffing your heroes before dropping them off.
CREDITS:
All coding and design by Ric Haines.
Music:
Crusade Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
Comic Hero Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
"Run Amok" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Updated | 9 days ago |
Published | 25 days ago |
Status | Released |
Platforms | HTML5, Windows |
Author | Ric Haines Makes Games |
Genre | Action |
Made with | Unity |
Tags | Arcade, Medieval, Multiplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller, Gamepad (any), Playstation controller |
Multiplayer | Local multiplayer |
Player count | 2 - 4 |
Download
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Comments
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Pretty fun, stealing knights(or failing to) and knights getting thrown to a castle accidentally after losing was pretty funny.
Like details like the knights having names and the silly noises.
The controls seem a bit crammed for four people although I have still to get that many people first to test though.
Exiting the game can make the ost duplicate, but the game works fine otherwise.
Thanks for playing! I'm glad you had fun. The controls are definitely crammed for four people on one keyboard, but the rules of the jam required it to be an option. My keyboard doesn't have a numpad, so I couldn't add those keys. Maybe I'll add the 'insert/home etc' block, though.
You can use any number of controllers, too, but only on the Windows build for some reason.
Thanks for pointing out the audio duplicating problem. Restarting the game was a hurried last-minute addition, so I'll look into that.
Cheers!
Really fun but maybe a bit better noticeability of what you had to do in game in game
Thank you! Yes, I always neglect 'onboarding' as I'm lazy :D Do you mean that the button to bring up instructions is too subtle, or that it should be better explained? Thanks for trying my game!
Me and my brother was playing it but we were just kicking eachother of the horses and killing the trolls